Building a Gaming Empire From Scratch

Chapter 520: 502: Sharing the Same Bed and Pillow.



Chapter 520: Chapter 502: Sharing the Same Bed and Pillow.

The two of them picked a few apples and started looking for a village nearby.

Camille Victoria, who participated in the game’s development, knew more about the game mechanics than ordinary players. She confidently led her sister to find a village’s location and then made their way there.

With the help of the village, they solved their food problem and then began building a house with great enthusiasm.

Zhu Qinglu had always wanted to build a luxurious villa.

However, in reality, the royal family could not engage in business, she lacked the talent for it, and had no desire to marry a rich person casually. So, she could only dream about it in her mind.

Even those that she felt had shared values, who were super wealthy, and who respected her from afar.

Now she saw Camille Victoria turning sand into glass and making a huge pool with just a bucket of water, and became instantly interested.

She started designing a luxurious modern villa with great enthusiasm, building it while designing, and often demolishing and re-adjusting her creation if unsatisfied.

With Camille Victoria’s help, they wouldn’t be held back by materials or technology, so her thoughts flowed smoothly, and the game experience was incredibly smooth.

One hour later, Zhu Qinglu didn’t need her sister’s guidance anymore and was vigorously mining stones, carrying water, and shearing wool, losing all her initial reserve.

Especially after discovering dyes, she searched the entire wilds for various flowers and researched the variety of dyes through a crafting table, just for a properly colored carpet.

Even to get dyes more conveniently, she crafted an iron sword and actively sought out skeleton soldiers at night, just for some bone powder.

Thinking about the bone powder Camille Victoria had dumped in the water, she felt pained, exclaiming, “Such a waste! A spendthrift girl!”

Little Princess had no choice but to join her sister in leaving the lights and hunt skeletons.

After obtaining bone powder, she designated an area outside the villa as her flower field.

Not only for the source of dye materials but also for the decorative flower beds inside the villa.

Later, she discovered that the number of synthesized dyes was limited and felt unsatisfied.

So, she mixed different dyes together, hoping to create her colors in the virtual world—the result was that she indeed managed to mix various colors!

This was a new mechanism in the game. For many of Little Chun’s team’s beauticians, “colors” were incredibly rich, far more than what could be expressed through just a few flowers.

So, they implemented this “color blending” mechanism, allowing players with higher color demands to create their favorite colors by hand.

Zhu Qinglu cheered when she successfully dyed the carpet using mixed dyes.

Then she picked up an iron shovel and planned to drag Camille Victoria with her to dig sand in the distance.

She suddenly felt her creative inspiration explode and wanted to dye some color glass to create a stained-glass window.

Camille Victoria wanted to remind her that such a large piece of glass would be challenging to work with and, even if completed, its scale would be too large to fit in the villa she was building.

Not even the Notre Dame Cathedral in Paris could accommodate it!

However, seeing her sister’s excitement, she gave up persuading her and resignedly went to dig sand with her.

After all, they were playing in the virtual world; they could let go of practical concerns.

At worst, she would accompany her sister in building an enormous cathedral, since her sister had plenty of time without needing to date!

The gaming experience of the two princesses was similar to that of millions of Personal World players.

It was just that they took longer to explore the game mechanics without Camille Victoria’s guidance.

After all, the number of closed beta players in “My World” was limited, and their impact on the official release would be like sand thrown into a lake, barely making waves.

Nevertheless, it didn’t affect the players’ enjoyment of the game.

Once they grasped the basic skills and built their first real building, they became increasingly immersed.

Of course, not everyone enjoyed building.

Some liked mining, raising cattle, farming, exploration, and adventure. Everything that existed in the Public World also existed in the Personal World.

There were even some special hoarding players in Personal World:

They accumulated various materials but didn’t use them to build anything impressive and stored them in chests instead.

In a small house, they placed a whole row of chests and crazily hoarded all kinds of materials, taking happiness from watching the number in the stack increase.

And so they continued digging and hoarding without ever using any of it…

On the other hand, some more hardcore, heavy-duty players did not choose Public World either; they entered Personal World as soon as possible.

They checked the game’s difficulty, noted the lack of an extra “Difficult” option, and then quickly entered the game.

They began searching for the game’s completion mechanics soon after.

These players’ goals were clear—to compete for the first completion of the game!

Although they were still somewhat confused right now, they worked hard to level up, forge armor and weapons, and find powerful enchantments.

As deep game players, they knew that these weapons would have important roles in the game.

Ordinary weapons were enough for fighting small zombies and skeletons.

Since there were such powerful enchanted weapons, there should be powerful bosses worthy of them!

As for how to find the bosses, well, that was another problem…

“My World” was, after all, a sandbox game; Lincoln didn’t want players to treat it like a linear game, so he didn’t add any clear guidance.

He planned to let the game develop naturally.

If one were to define defeating the Ender Dragon as the main storyline, then the person with the most progress at the moment would likely be “Gold Miner”—Yi.

With plenty of food, he kept digging downward and accumulated plenty of minerals and gems, enough to craft diamond pickaxes and treasure swords, and gained the ability to mine obsidian.

During his continuous downward mining, he finally encountered an obstacle—a layer of black rock intertwined with grey stone.

Touching it, the system showed it as— “Bedrock.”

And the system specifically stated—

[This is the foundation of the world. It is unmineable and indestructible.]

Yi understood that he had reached the end of the world, so he took out his precious diamond pickaxe and struck the bedrock several times, grudgingly stopping only when no traces were left.

Yi had come to understand: the mining journey must come to an end here.

– They had dug to the edge of the world, digging any further would just be repetitive and start driving away viewers.

So, he stopped, opened the panel, clicked on an external link, and checked out what the players in the “My World” were up to.

That’s when Yi saw the [World Peace Declaration] and the [World War Declaration].

Honestly, he hesitated at this moment.

He wanted to make a declaration too, creating something big.

And his dilemma was: should he issue a [Peace Declaration] or choose a public world to start another [World War]?

Yi was torn.

*

Far away from Yi, an NPC villager was struggling on a difficult journey.

As Camille Victoria explained to her sister: in “My World”, virtual characters don’t have brains or even the most basic behavioral logic.

After this uncle villager died, he was respawned.

– This was due to Lincoln’s mercy.

Despite making NPCs so mentally challenged, Lincoln still worried that if a player developed feelings for an NPC villager and the villager died accidentally, the player might be very sad afterward.

So, the game’s mechanism of “Items interacted with by players will not respawn within 24 hours” was also applied to villagers.

In other words, if a player marked an NPC and then the NPC died,

If they asked everyone for help immediately, they could still find the respawned NPC.

Of course, no one cares about this right now.

This overlooked uncle villager, after respawning, resumed his normal life…

At first, it was growing crops, working from sunrise to sunset, in peace and without a single thought.

The only difference from before was that instead of planting pumpkins, he now planted carrots.

But by accident, a player passed by and, swinging his pickaxe, took away his bed and all of his grain.

He naturally won’t have any particular reaction, continuing his usual work.

Until night fell and he realized he had no bed.

As he was wandering aimlessly around the house, he suddenly “felt” his bed – in a somewhat distant place.

But having no intelligence, he wasn’t bothered by the distance, and without thinking twice, he embarked on the “bed-seeking journey.

On a plain and ordinary hill, Yelang and the invited fans built a new village together.

they initially headed towards the place where Yelang had been attacked earlier, and thanks to Yelang’s spawn point being near the village, it was visible even with the naked eye.

So when they quickly rushed over there, they managed to kill the group that was still dismantling the village due to their 5 times larger numbers.

However, the village was already mostly leveled to the ground.

Buildings and farmland, all turned to wasteland.

No villagers or livestock were spared either.

Out of options, Yelang took back his supplies and gave the rest to everyone else.

Then he led the large group away from the sorrowful land, arriving at their present location.

Everyone divided the area, built their own houses, opened up farmland, planted crops, and after a long and busy time, the large village finally started to take shape.

Laying on his newly-made bed in the newly-built house, Yelang couldn’t help but feel that the bed he had laid on several times before was… a little small.

It was fine if he laid straight and orderly, but he would feel like falling off if he turned over.

In the past, he had just laid down for a moment to bind a respawn point and didn’t notice it.

But now, when he actually wanted to lay down and rest, the problem emerged.

So he rummaged through his backpack and found a familiar bed – the one that he had angrily kicked off the shirtless villager uncle and took it away.

Yelang took out the bed and placed it next to his new bed.

Then he laid down on the “double bed,” stretching his body comfortably and rolling around a few times.

After getting comfortable, he couldn’t help but sigh, “Ah, who would have thought that things would change so fast, and we’d be separated so suddenly?”

Just then, a sudden “creak” sounded near his ear.

The door opened.

Laying in bed, Yelang turned to the door and asked, “Who is it?”

Then, he saw a familiar face – the determined face of the villager uncle he had been thinking about earlier.

With his mouth wide open in shock, Yelang couldn’t believe what he was seeing, almost thinking he was dreaming or experiencing an illusion.

Anyway, it shouldn’t be true!

But the villager uncle showed no hesitation, walking directly to the bedside, lifting the covers, and lying down on his own bed, nudging Yelang towards the inside of the bed.

Yelang stared with astonishment as the muscular man lay down beside him…

Wait a minute!

Ignoring everyone else?

Yelang suddenly realized something!

He lifted his desperate head, and saw a row of faces squeezed together against the window, a bunch of heads crammed in the doorway…

They were all looking at Yelang and the villager uncle, sharing the bed, their faces full of astonishment!

In that moment, Yelang suddenly realized… it was time to end the stream.


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